Designed intricate puzzle mechanics and immersive dungeon levels for an adventure game.
Developed modular, explorable environments for a sci-fi survival game, enhancing replayability and exploration.
Crafted high-intensity combat arenas with dynamic environmental hazards for a multiplayer battle game.
Designed a mysterious forest environment with branching paths and hidden lore for an open-world RPG.
18, LINCOLN PLACE, 7 Hulme St, Manchester M1 5GL, United Kingdom